x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r187490 = x;
double r187491 = y;
double r187492 = sin(r187491);
double r187493 = r187490 * r187492;
double r187494 = z;
double r187495 = cos(r187491);
double r187496 = r187494 * r187495;
double r187497 = r187493 + r187496;
return r187497;
}
double f(double x, double y, double z) {
double r187498 = x;
double r187499 = y;
double r187500 = sin(r187499);
double r187501 = z;
double r187502 = cos(r187499);
double r187503 = r187501 * r187502;
double r187504 = fma(r187498, r187500, r187503);
return r187504;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
rmApplied *-un-lft-identity0.1
Final simplification0.1
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))