\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(t, z, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r107885 = x;
double r107886 = y;
double r107887 = r107885 * r107886;
double r107888 = z;
double r107889 = t;
double r107890 = r107888 * r107889;
double r107891 = r107887 + r107890;
double r107892 = a;
double r107893 = b;
double r107894 = r107892 * r107893;
double r107895 = r107891 + r107894;
return r107895;
}
double f(double x, double y, double z, double t, double a, double b) {
double r107896 = b;
double r107897 = a;
double r107898 = t;
double r107899 = z;
double r107900 = x;
double r107901 = y;
double r107902 = r107900 * r107901;
double r107903 = fma(r107898, r107899, r107902);
double r107904 = fma(r107896, r107897, r107903);
return r107904;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))