\left(x \cdot 3\right) \cdot y - z
{\left(3 \cdot \left(x \cdot y\right)\right)}^{1} - zdouble f(double x, double y, double z) {
double r689334 = x;
double r689335 = 3.0;
double r689336 = r689334 * r689335;
double r689337 = y;
double r689338 = r689336 * r689337;
double r689339 = z;
double r689340 = r689338 - r689339;
return r689340;
}
double f(double x, double y, double z) {
double r689341 = 3.0;
double r689342 = x;
double r689343 = y;
double r689344 = r689342 * r689343;
double r689345 = r689341 * r689344;
double r689346 = 1.0;
double r689347 = pow(r689345, r689346);
double r689348 = z;
double r689349 = r689347 - r689348;
return r689349;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied pow10.1
Applied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Applied pow-prod-down0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))