2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r458447 = 2.0;
double r458448 = x;
double r458449 = r458448 * r458448;
double r458450 = y;
double r458451 = r458448 * r458450;
double r458452 = r458449 - r458451;
double r458453 = r458447 * r458452;
return r458453;
}
double f(double x, double y) {
double r458454 = x;
double r458455 = y;
double r458456 = r458454 - r458455;
double r458457 = 2.0;
double r458458 = r458456 * r458457;
double r458459 = r458454 * r458458;
return r458459;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))