\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
double f(double x, double y) {
double r436663 = x;
double r436664 = r436663 * r436663;
double r436665 = y;
double r436666 = r436665 * r436665;
double r436667 = r436664 + r436666;
double r436668 = r436667 + r436666;
double r436669 = r436668 + r436666;
return r436669;
}
double f(double x, double y) {
double r436670 = x;
double r436671 = r436670 * r436670;
double r436672 = y;
double r436673 = r436672 * r436672;
double r436674 = r436671 + r436673;
double r436675 = r436674 + r436673;
double r436676 = r436675 + r436673;
return r436676;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))