\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\sqrt{1}}{\sqrt[3]{x} \cdot \sqrt[3]{x}}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}} \cdot \frac{\frac{\frac{\sqrt{1}}{\sqrt[3]{x}}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}}{y}double f(double x, double y, double z) {
double r316976 = 1.0;
double r316977 = x;
double r316978 = r316976 / r316977;
double r316979 = y;
double r316980 = z;
double r316981 = r316980 * r316980;
double r316982 = r316976 + r316981;
double r316983 = r316979 * r316982;
double r316984 = r316978 / r316983;
return r316984;
}
double f(double x, double y, double z) {
double r316985 = 1.0;
double r316986 = sqrt(r316985);
double r316987 = x;
double r316988 = cbrt(r316987);
double r316989 = r316988 * r316988;
double r316990 = r316986 / r316989;
double r316991 = z;
double r316992 = fma(r316991, r316991, r316985);
double r316993 = sqrt(r316992);
double r316994 = r316990 / r316993;
double r316995 = r316986 / r316988;
double r316996 = r316995 / r316993;
double r316997 = y;
double r316998 = r316996 / r316997;
double r316999 = r316994 * r316998;
return r316999;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.4 |
|---|---|
| Target | 5.7 |
| Herbie | 5.7 |
Initial program 6.4
Simplified6.3
rmApplied *-un-lft-identity6.3
Applied add-sqr-sqrt6.3
Applied add-cube-cbrt6.9
Applied add-sqr-sqrt6.9
Applied times-frac6.9
Applied times-frac6.9
Applied times-frac5.7
Simplified5.7
Final simplification5.7
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))