x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
x \cdot 0.5 + \mathsf{fma}\left(1 - \left(z - 2 \cdot \log \left(\sqrt[3]{z}\right)\right), y, \log \left(\sqrt[3]{z}\right) \cdot y\right)double f(double x, double y, double z) {
double r253250 = x;
double r253251 = 0.5;
double r253252 = r253250 * r253251;
double r253253 = y;
double r253254 = 1.0;
double r253255 = z;
double r253256 = r253254 - r253255;
double r253257 = log(r253255);
double r253258 = r253256 + r253257;
double r253259 = r253253 * r253258;
double r253260 = r253252 + r253259;
return r253260;
}
double f(double x, double y, double z) {
double r253261 = x;
double r253262 = 0.5;
double r253263 = r253261 * r253262;
double r253264 = 1.0;
double r253265 = z;
double r253266 = 2.0;
double r253267 = cbrt(r253265);
double r253268 = log(r253267);
double r253269 = r253266 * r253268;
double r253270 = r253265 - r253269;
double r253271 = r253264 - r253270;
double r253272 = y;
double r253273 = r253268 * r253272;
double r253274 = fma(r253271, r253272, r253273);
double r253275 = r253263 + r253274;
return r253275;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
rmApplied distribute-lft-in0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.1
Applied distribute-rgt-in0.1
Applied associate-+r+0.1
Simplified0.1
rmApplied fma-def0.1
Final simplification0.1
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1 z) (log z)))))