x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r237202 = x;
double r237203 = y;
double r237204 = r237203 - r237202;
double r237205 = z;
double r237206 = r237204 * r237205;
double r237207 = r237202 + r237206;
return r237207;
}
double f(double x, double y, double z) {
double r237208 = x;
double r237209 = y;
double r237210 = r237209 - r237208;
double r237211 = z;
double r237212 = r237210 * r237211;
double r237213 = r237208 + r237212;
return r237213;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020039
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))