x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \log \left(e^{\sqrt[3]{\cos y}}\right) - z \cdot \sin ydouble f(double x, double y, double z) {
double r222696 = x;
double r222697 = y;
double r222698 = cos(r222697);
double r222699 = r222696 * r222698;
double r222700 = z;
double r222701 = sin(r222697);
double r222702 = r222700 * r222701;
double r222703 = r222699 - r222702;
return r222703;
}
double f(double x, double y, double z) {
double r222704 = x;
double r222705 = y;
double r222706 = cos(r222705);
double r222707 = 2.0;
double r222708 = pow(r222706, r222707);
double r222709 = 0.3333333333333333;
double r222710 = pow(r222708, r222709);
double r222711 = r222704 * r222710;
double r222712 = cbrt(r222706);
double r222713 = exp(r222712);
double r222714 = log(r222713);
double r222715 = r222711 * r222714;
double r222716 = z;
double r222717 = sin(r222705);
double r222718 = r222716 * r222717;
double r222719 = r222715 - r222718;
return r222719;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-log-exp0.2
Final simplification0.2
herbie shell --seed 2020039
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))