x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r156023 = x;
double r156024 = y;
double r156025 = r156024 * r156024;
double r156026 = r156023 - r156025;
return r156026;
}
double f(double x, double y) {
double r156027 = x;
double r156028 = y;
double r156029 = r156028 * r156028;
double r156030 = r156027 - r156029;
return r156030;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020039
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))