Average Error: 0.1 → 0.1
Time: 5.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r189226 = x;
        double r189227 = y;
        double r189228 = cos(r189227);
        double r189229 = r189226 + r189228;
        double r189230 = z;
        double r189231 = sin(r189227);
        double r189232 = r189230 * r189231;
        double r189233 = r189229 - r189232;
        return r189233;
}

double f(double x, double y, double z) {
        double r189234 = x;
        double r189235 = y;
        double r189236 = cos(r189235);
        double r189237 = r189234 + r189236;
        double r189238 = z;
        double r189239 = sin(r189235);
        double r189240 = r189238 * r189239;
        double r189241 = r189237 - r189240;
        return r189241;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020039 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))