\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot \sqrt[3]{{\left(\cos y\right)}^{2}}\right) \cdot \sqrt[3]{\cos y}double f(double x, double y, double z) {
double r201244 = x;
double r201245 = y;
double r201246 = sin(r201245);
double r201247 = r201244 + r201246;
double r201248 = z;
double r201249 = cos(r201245);
double r201250 = r201248 * r201249;
double r201251 = r201247 + r201250;
return r201251;
}
double f(double x, double y, double z) {
double r201252 = x;
double r201253 = y;
double r201254 = sin(r201253);
double r201255 = r201252 + r201254;
double r201256 = z;
double r201257 = cos(r201253);
double r201258 = 2.0;
double r201259 = pow(r201257, r201258);
double r201260 = cbrt(r201259);
double r201261 = r201256 * r201260;
double r201262 = cbrt(r201257);
double r201263 = r201261 * r201262;
double r201264 = r201255 + r201263;
return r201264;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.2
Applied associate-*r*0.3
rmApplied cbrt-unprod0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020039
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))