\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r698688 = x;
double r698689 = y;
double r698690 = r698688 + r698689;
double r698691 = r698689 + r698689;
double r698692 = r698690 / r698691;
return r698692;
}
double f(double x, double y) {
double r698693 = 0.5;
double r698694 = x;
double r698695 = y;
double r698696 = r698694 / r698695;
double r698697 = r698693 * r698696;
double r698698 = r698697 + r698693;
return r698698;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020039
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))