\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r754487 = x;
double r754488 = 100.0;
double r754489 = r754487 * r754488;
double r754490 = y;
double r754491 = r754487 + r754490;
double r754492 = r754489 / r754491;
return r754492;
}
double f(double x, double y) {
double r754493 = x;
double r754494 = y;
double r754495 = r754493 + r754494;
double r754496 = r754493 / r754495;
double r754497 = 1.0;
double r754498 = 100.0;
double r754499 = r754497 / r754498;
double r754500 = r754496 / r754499;
return r754500;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020039
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))