x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r723302 = x;
double r723303 = y;
double r723304 = z;
double r723305 = r723303 * r723304;
double r723306 = r723302 - r723305;
return r723306;
}
double f(double x, double y, double z) {
double r723307 = x;
double r723308 = y;
double r723309 = z;
double r723310 = r723308 * r723309;
double r723311 = r723307 - r723310;
return r723311;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020039
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))