\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
{x}^{2} + 3 \cdot {y}^{2}double f(double x, double y) {
double r531638 = x;
double r531639 = r531638 * r531638;
double r531640 = y;
double r531641 = r531640 * r531640;
double r531642 = r531639 + r531641;
double r531643 = r531642 + r531641;
double r531644 = r531643 + r531641;
return r531644;
}
double f(double x, double y) {
double r531645 = x;
double r531646 = 2.0;
double r531647 = pow(r531645, r531646);
double r531648 = 3.0;
double r531649 = y;
double r531650 = pow(r531649, r531646);
double r531651 = r531648 * r531650;
double r531652 = r531647 + r531651;
return r531652;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Final simplification0.1
herbie shell --seed 2020039
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))