\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r64958 = x;
double r64959 = y;
double r64960 = r64958 * r64959;
double r64961 = z;
double r64962 = t;
double r64963 = r64961 * r64962;
double r64964 = r64960 + r64963;
double r64965 = a;
double r64966 = b;
double r64967 = r64965 * r64966;
double r64968 = r64964 + r64967;
double r64969 = c;
double r64970 = i;
double r64971 = r64969 * r64970;
double r64972 = r64968 + r64971;
return r64972;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r64973 = i;
double r64974 = c;
double r64975 = t;
double r64976 = z;
double r64977 = a;
double r64978 = b;
double r64979 = x;
double r64980 = y;
double r64981 = r64979 * r64980;
double r64982 = fma(r64977, r64978, r64981);
double r64983 = fma(r64975, r64976, r64982);
double r64984 = fma(r64973, r64974, r64983);
return r64984;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))