x \cdot \left(1 - y \cdot z\right)
\begin{array}{l}
\mathbf{if}\;y \cdot z = -\infty \lor \neg \left(y \cdot z \le 1.2079824086365364 \cdot 10^{227}\right):\\
\;\;\;\;x \cdot 1 + \left(x \cdot y\right) \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right) + x \cdot \mathsf{fma}\left(-z, y, z \cdot y\right)\\
\end{array}double f(double x, double y, double z) {
double r260107 = x;
double r260108 = 1.0;
double r260109 = y;
double r260110 = z;
double r260111 = r260109 * r260110;
double r260112 = r260108 - r260111;
double r260113 = r260107 * r260112;
return r260113;
}
double f(double x, double y, double z) {
double r260114 = y;
double r260115 = z;
double r260116 = r260114 * r260115;
double r260117 = -inf.0;
bool r260118 = r260116 <= r260117;
double r260119 = 1.2079824086365364e+227;
bool r260120 = r260116 <= r260119;
double r260121 = !r260120;
bool r260122 = r260118 || r260121;
double r260123 = x;
double r260124 = 1.0;
double r260125 = r260123 * r260124;
double r260126 = r260123 * r260114;
double r260127 = -r260115;
double r260128 = r260126 * r260127;
double r260129 = r260125 + r260128;
double r260130 = r260124 - r260116;
double r260131 = r260123 * r260130;
double r260132 = r260115 * r260114;
double r260133 = fma(r260127, r260114, r260132);
double r260134 = r260123 * r260133;
double r260135 = r260131 + r260134;
double r260136 = r260122 ? r260129 : r260135;
return r260136;
}



Bits error versus x



Bits error versus y



Bits error versus z
if (* y z) < -inf.0 or 1.2079824086365364e+227 < (* y z) Initial program 42.8
rmApplied sub-neg42.8
Applied distribute-lft-in42.8
rmApplied distribute-rgt-neg-in42.8
Applied associate-*r*0.4
if -inf.0 < (* y z) < 1.2079824086365364e+227Initial program 0.1
rmApplied add-cube-cbrt0.1
Applied prod-diff0.1
Applied distribute-lft-in0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))