x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r188785 = x;
double r188786 = y;
double r188787 = r188786 - r188785;
double r188788 = z;
double r188789 = r188787 * r188788;
double r188790 = r188785 + r188789;
return r188790;
}
double f(double x, double y, double z) {
double r188791 = z;
double r188792 = y;
double r188793 = x;
double r188794 = r188792 - r188793;
double r188795 = fma(r188791, r188794, r188793);
return r188795;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))