x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r173930 = x;
double r173931 = r173930 * r173930;
double r173932 = y;
double r173933 = r173932 * r173932;
double r173934 = r173931 + r173933;
return r173934;
}
double f(double x, double y) {
double r173935 = x;
double r173936 = y;
double r173937 = r173936 * r173936;
double r173938 = fma(r173935, r173935, r173937);
return r173938;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))