x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r165474 = x;
double r165475 = y;
double r165476 = r165474 * r165475;
double r165477 = 1.0;
double r165478 = r165474 - r165477;
double r165479 = z;
double r165480 = r165478 * r165479;
double r165481 = r165476 + r165480;
return r165481;
}
double f(double x, double y, double z) {
double r165482 = x;
double r165483 = y;
double r165484 = 1.0;
double r165485 = r165482 - r165484;
double r165486 = z;
double r165487 = r165485 * r165486;
double r165488 = fma(r165482, r165483, r165487);
return r165488;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))