x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(t, x, y \cdot 5\right)\right)double f(double x, double y, double z, double t) {
double r130300 = x;
double r130301 = y;
double r130302 = z;
double r130303 = r130301 + r130302;
double r130304 = r130303 + r130302;
double r130305 = r130304 + r130301;
double r130306 = t;
double r130307 = r130305 + r130306;
double r130308 = r130300 * r130307;
double r130309 = 5.0;
double r130310 = r130301 * r130309;
double r130311 = r130308 + r130310;
return r130311;
}
double f(double x, double y, double z, double t) {
double r130312 = y;
double r130313 = z;
double r130314 = r130312 + r130313;
double r130315 = x;
double r130316 = r130315 + r130315;
double r130317 = t;
double r130318 = 5.0;
double r130319 = r130312 * r130318;
double r130320 = fma(r130317, r130315, r130319);
double r130321 = fma(r130314, r130316, r130320);
return r130321;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))