\frac{x \cdot y}{z}\begin{array}{l}
\mathbf{if}\;x \cdot y = -\infty:\\
\;\;\;\;\frac{x}{z} \cdot y\\
\mathbf{elif}\;x \cdot y \le -2.666618308604909 \cdot 10^{-248}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;x \cdot y \le 1.291536027190061 \cdot 10^{-88}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;x \cdot y \le 2.0802670635728964 \cdot 10^{198}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot y\\
\end{array}double f(double x, double y, double z) {
double r717728 = x;
double r717729 = y;
double r717730 = r717728 * r717729;
double r717731 = z;
double r717732 = r717730 / r717731;
return r717732;
}
double f(double x, double y, double z) {
double r717733 = x;
double r717734 = y;
double r717735 = r717733 * r717734;
double r717736 = -inf.0;
bool r717737 = r717735 <= r717736;
double r717738 = z;
double r717739 = r717733 / r717738;
double r717740 = r717739 * r717734;
double r717741 = -2.666618308604909e-248;
bool r717742 = r717735 <= r717741;
double r717743 = r717735 / r717738;
double r717744 = 1.291536027190061e-88;
bool r717745 = r717735 <= r717744;
double r717746 = r717734 / r717738;
double r717747 = r717733 * r717746;
double r717748 = 2.0802670635728964e+198;
bool r717749 = r717735 <= r717748;
double r717750 = r717749 ? r717743 : r717740;
double r717751 = r717745 ? r717747 : r717750;
double r717752 = r717742 ? r717743 : r717751;
double r717753 = r717737 ? r717740 : r717752;
return r717753;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.3 |
|---|---|
| Target | 6.0 |
| Herbie | 0.8 |
if (* x y) < -inf.0 or 2.0802670635728964e+198 < (* x y) Initial program 38.5
rmApplied associate-/l*1.0
rmApplied associate-/r/0.9
if -inf.0 < (* x y) < -2.666618308604909e-248 or 1.291536027190061e-88 < (* x y) < 2.0802670635728964e+198Initial program 0.2
if -2.666618308604909e-248 < (* x y) < 1.291536027190061e-88Initial program 8.6
rmApplied *-un-lft-identity8.6
Applied times-frac1.6
Simplified1.6
Final simplification0.8
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))