\frac{x - y \cdot z}{t - a \cdot z}\mathsf{fma}\left(z, y, -x\right) \cdot \frac{1}{\mathsf{fma}\left(z, a, -t\right)}double f(double x, double y, double z, double t, double a) {
double r718373 = x;
double r718374 = y;
double r718375 = z;
double r718376 = r718374 * r718375;
double r718377 = r718373 - r718376;
double r718378 = t;
double r718379 = a;
double r718380 = r718379 * r718375;
double r718381 = r718378 - r718380;
double r718382 = r718377 / r718381;
return r718382;
}
double f(double x, double y, double z, double t, double a) {
double r718383 = z;
double r718384 = y;
double r718385 = x;
double r718386 = -r718385;
double r718387 = fma(r718383, r718384, r718386);
double r718388 = 1.0;
double r718389 = a;
double r718390 = t;
double r718391 = -r718390;
double r718392 = fma(r718383, r718389, r718391);
double r718393 = r718388 / r718392;
double r718394 = r718387 * r718393;
return r718394;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 10.9 |
|---|---|
| Target | 1.8 |
| Herbie | 11.0 |
Initial program 10.9
rmApplied frac-2neg10.9
Simplified10.9
Simplified10.9
rmApplied div-inv11.0
Final simplification11.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))