\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r472653 = x;
double r472654 = y;
double r472655 = r472653 * r472654;
double r472656 = r472654 * r472654;
double r472657 = r472655 - r472656;
double r472658 = r472657 + r472656;
double r472659 = z;
double r472660 = r472654 * r472659;
double r472661 = r472658 - r472660;
return r472661;
}
double f(double x, double y, double z) {
double r472662 = y;
double r472663 = x;
double r472664 = z;
double r472665 = r472663 - r472664;
double r472666 = r472662 * r472665;
return r472666;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))