\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r25797 = x;
double r25798 = y;
double r25799 = r25797 + r25798;
double r25800 = z;
double r25801 = r25799 + r25800;
return r25801;
}
double f(double x, double y, double z) {
double r25802 = x;
double r25803 = y;
double r25804 = r25802 + r25803;
double r25805 = z;
double r25806 = r25804 + r25805;
return r25806;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))