\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{1}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}} \cdot \frac{\frac{\frac{1}{x}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}}{y}double f(double x, double y, double z) {
double r326498 = 1.0;
double r326499 = x;
double r326500 = r326498 / r326499;
double r326501 = y;
double r326502 = z;
double r326503 = r326502 * r326502;
double r326504 = r326498 + r326503;
double r326505 = r326501 * r326504;
double r326506 = r326500 / r326505;
return r326506;
}
double f(double x, double y, double z) {
double r326507 = 1.0;
double r326508 = z;
double r326509 = 1.0;
double r326510 = fma(r326508, r326508, r326509);
double r326511 = sqrt(r326510);
double r326512 = r326507 / r326511;
double r326513 = x;
double r326514 = r326509 / r326513;
double r326515 = r326514 / r326511;
double r326516 = y;
double r326517 = r326515 / r326516;
double r326518 = r326512 * r326517;
return r326518;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.8 |
|---|---|
| Target | 6.0 |
| Herbie | 6.2 |
Initial program 6.8
Simplified6.5
rmApplied *-un-lft-identity6.5
Applied add-sqr-sqrt6.5
Applied *-un-lft-identity6.5
Applied *-un-lft-identity6.5
Applied times-frac6.5
Applied times-frac6.5
Applied times-frac6.2
Simplified6.2
Final simplification6.2
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))