\left(x + y\right) \cdot z
\mathsf{fma}\left(x, z, z \cdot y\right)double f(double x, double y, double z) {
double r497 = x;
double r498 = y;
double r499 = r497 + r498;
double r500 = z;
double r501 = r499 * r500;
return r501;
}
double f(double x, double y, double z) {
double r502 = x;
double r503 = z;
double r504 = y;
double r505 = r503 * r504;
double r506 = fma(r502, r503, r505);
return r506;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
rmApplied *-un-lft-identity0.0
Applied associate-*l*0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, B"
:precision binary64
(* (+ x y) z))