\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r182570 = x;
double r182571 = y;
double r182572 = r182570 * r182571;
double r182573 = z;
double r182574 = t;
double r182575 = r182573 * r182574;
double r182576 = r182572 + r182575;
double r182577 = a;
double r182578 = b;
double r182579 = r182577 * r182578;
double r182580 = r182576 + r182579;
double r182581 = c;
double r182582 = i;
double r182583 = r182581 * r182582;
double r182584 = r182580 + r182583;
return r182584;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r182585 = x;
double r182586 = y;
double r182587 = r182585 * r182586;
double r182588 = z;
double r182589 = t;
double r182590 = r182588 * r182589;
double r182591 = r182587 + r182590;
double r182592 = a;
double r182593 = b;
double r182594 = r182592 * r182593;
double r182595 = r182591 + r182594;
double r182596 = c;
double r182597 = i;
double r182598 = r182596 * r182597;
double r182599 = r182595 + r182598;
return r182599;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))