x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r287191 = x;
double r287192 = 1.0;
double r287193 = y;
double r287194 = z;
double r287195 = r287193 * r287194;
double r287196 = r287192 - r287195;
double r287197 = r287191 * r287196;
return r287197;
}
double f(double x, double y, double z) {
double r287198 = x;
double r287199 = 1.0;
double r287200 = y;
double r287201 = z;
double r287202 = r287200 * r287201;
double r287203 = r287199 - r287202;
double r287204 = r287198 * r287203;
return r287204;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.3
Final simplification3.3
herbie shell --seed 2020036
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))