x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r212985 = x;
double r212986 = y;
double r212987 = cos(r212986);
double r212988 = r212985 * r212987;
double r212989 = z;
double r212990 = sin(r212986);
double r212991 = r212989 * r212990;
double r212992 = r212988 + r212991;
return r212992;
}
double f(double x, double y, double z) {
double r212993 = x;
double r212994 = y;
double r212995 = cos(r212994);
double r212996 = 2.0;
double r212997 = pow(r212995, r212996);
double r212998 = 0.3333333333333333;
double r212999 = pow(r212997, r212998);
double r213000 = r212993 * r212999;
double r213001 = cbrt(r212995);
double r213002 = r213000 * r213001;
double r213003 = z;
double r213004 = sin(r212994);
double r213005 = r213003 * r213004;
double r213006 = r213002 + r213005;
return r213006;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020036
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))