\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r782595 = x;
double r782596 = y;
double r782597 = r782595 + r782596;
double r782598 = r782596 + r782596;
double r782599 = r782597 / r782598;
return r782599;
}
double f(double x, double y) {
double r782600 = 0.5;
double r782601 = x;
double r782602 = y;
double r782603 = r782601 / r782602;
double r782604 = r782600 * r782603;
double r782605 = r782604 + r782600;
return r782605;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))