\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{1}{\frac{y + z \cdot \left(b - y\right)}{x \cdot y + z \cdot \left(t - a\right)}}double f(double x, double y, double z, double t, double a, double b) {
double r889955 = x;
double r889956 = y;
double r889957 = r889955 * r889956;
double r889958 = z;
double r889959 = t;
double r889960 = a;
double r889961 = r889959 - r889960;
double r889962 = r889958 * r889961;
double r889963 = r889957 + r889962;
double r889964 = b;
double r889965 = r889964 - r889956;
double r889966 = r889958 * r889965;
double r889967 = r889956 + r889966;
double r889968 = r889963 / r889967;
return r889968;
}
double f(double x, double y, double z, double t, double a, double b) {
double r889969 = 1.0;
double r889970 = y;
double r889971 = z;
double r889972 = b;
double r889973 = r889972 - r889970;
double r889974 = r889971 * r889973;
double r889975 = r889970 + r889974;
double r889976 = x;
double r889977 = r889976 * r889970;
double r889978 = t;
double r889979 = a;
double r889980 = r889978 - r889979;
double r889981 = r889971 * r889980;
double r889982 = r889977 + r889981;
double r889983 = r889975 / r889982;
double r889984 = r889969 / r889983;
return r889984;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.6 |
|---|---|
| Target | 18.0 |
| Herbie | 23.7 |
Initial program 23.6
rmApplied clear-num23.7
Final simplification23.7
herbie shell --seed 2020036
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))