\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r706854 = x;
double r706855 = y;
double r706856 = z;
double r706857 = t;
double r706858 = r706856 * r706857;
double r706859 = r706855 - r706858;
double r706860 = r706854 / r706859;
return r706860;
}
double f(double x, double y, double z, double t) {
double r706861 = x;
double r706862 = y;
double r706863 = z;
double r706864 = t;
double r706865 = r706863 * r706864;
double r706866 = r706862 - r706865;
double r706867 = r706861 / r706866;
return r706867;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020036
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))