x \cdot \left(y + z\right) + z \cdot 5
x \cdot \left(y + z\right) + z \cdot 5
double f(double x, double y, double z) {
double r604178 = x;
double r604179 = y;
double r604180 = z;
double r604181 = r604179 + r604180;
double r604182 = r604178 * r604181;
double r604183 = 5.0;
double r604184 = r604180 * r604183;
double r604185 = r604182 + r604184;
return r604185;
}
double f(double x, double y, double z) {
double r604186 = x;
double r604187 = y;
double r604188 = z;
double r604189 = r604187 + r604188;
double r604190 = r604186 * r604189;
double r604191 = 5.0;
double r604192 = r604188 * r604191;
double r604193 = r604190 + r604192;
return r604193;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020036
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5) z) (* x y))
(+ (* x (+ y z)) (* z 5)))