\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r562866 = x;
double r562867 = y;
double r562868 = r562866 - r562867;
double r562869 = 2.0;
double r562870 = r562866 * r562869;
double r562871 = r562870 * r562867;
double r562872 = r562868 / r562871;
return r562872;
}
double f(double x, double y) {
double r562873 = 0.5;
double r562874 = 1.0;
double r562875 = y;
double r562876 = r562874 / r562875;
double r562877 = x;
double r562878 = r562874 / r562877;
double r562879 = r562876 - r562878;
double r562880 = r562873 * r562879;
return r562880;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.7
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))