\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r576177 = x;
double r576178 = y;
double r576179 = r576177 + r576178;
double r576180 = 2.0;
double r576181 = r576177 * r576180;
double r576182 = r576181 * r576178;
double r576183 = r576179 / r576182;
return r576183;
}
double f(double x, double y) {
double r576184 = 0.5;
double r576185 = 1.0;
double r576186 = y;
double r576187 = r576185 / r576186;
double r576188 = x;
double r576189 = r576185 / r576188;
double r576190 = r576187 + r576189;
double r576191 = r576184 * r576190;
return r576191;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.7
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))