\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r68646 = x;
double r68647 = y;
double r68648 = r68646 * r68647;
double r68649 = z;
double r68650 = t;
double r68651 = r68649 * r68650;
double r68652 = r68648 + r68651;
double r68653 = a;
double r68654 = b;
double r68655 = r68653 * r68654;
double r68656 = r68652 + r68655;
double r68657 = c;
double r68658 = i;
double r68659 = r68657 * r68658;
double r68660 = r68656 + r68659;
return r68660;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r68661 = i;
double r68662 = c;
double r68663 = t;
double r68664 = z;
double r68665 = a;
double r68666 = b;
double r68667 = x;
double r68668 = y;
double r68669 = r68667 * r68668;
double r68670 = fma(r68665, r68666, r68669);
double r68671 = fma(r68663, r68664, r68670);
double r68672 = fma(r68661, r68662, r68671);
return r68672;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))