\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{1}{2} \cdot \frac{\frac{4 \cdot c}{-1}}{b + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}double f(double a, double b, double c) {
double r38507 = b;
double r38508 = -r38507;
double r38509 = r38507 * r38507;
double r38510 = 4.0;
double r38511 = a;
double r38512 = r38510 * r38511;
double r38513 = c;
double r38514 = r38512 * r38513;
double r38515 = r38509 - r38514;
double r38516 = sqrt(r38515);
double r38517 = r38508 + r38516;
double r38518 = 2.0;
double r38519 = r38518 * r38511;
double r38520 = r38517 / r38519;
return r38520;
}
double f(double a, double b, double c) {
double r38521 = 1.0;
double r38522 = 2.0;
double r38523 = r38521 / r38522;
double r38524 = 4.0;
double r38525 = c;
double r38526 = r38524 * r38525;
double r38527 = -1.0;
double r38528 = r38526 / r38527;
double r38529 = b;
double r38530 = r38529 * r38529;
double r38531 = a;
double r38532 = r38524 * r38531;
double r38533 = r38532 * r38525;
double r38534 = r38530 - r38533;
double r38535 = sqrt(r38534);
double r38536 = r38529 + r38535;
double r38537 = r38528 / r38536;
double r38538 = r38523 * r38537;
return r38538;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.7
rmApplied flip-+43.7
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied distribute-rgt-neg-in0.5
Applied fma-neg0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied times-frac0.4
Simplified0.4
Simplified0.2
rmApplied neg-mul-10.2
Applied associate-/r*0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020036 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))