x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r231935 = x;
double r231936 = 2.0;
double r231937 = r231935 * r231936;
double r231938 = y;
double r231939 = r231937 - r231938;
return r231939;
}
double f(double x, double y) {
double r231940 = x;
double r231941 = 2.0;
double r231942 = r231940 * r231941;
double r231943 = y;
double r231944 = r231942 - r231943;
return r231944;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))