x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r173162 = x;
double r173163 = y;
double r173164 = sin(r173163);
double r173165 = r173162 * r173164;
double r173166 = z;
double r173167 = cos(r173163);
double r173168 = r173166 * r173167;
double r173169 = r173165 + r173168;
return r173169;
}
double f(double x, double y, double z) {
double r173170 = x;
double r173171 = y;
double r173172 = sin(r173171);
double r173173 = z;
double r173174 = cos(r173171);
double r173175 = r173173 * r173174;
double r173176 = fma(r173170, r173172, r173175);
return r173176;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
rmApplied *-un-lft-identity0.1
Final simplification0.1
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))