x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r151885 = x;
double r151886 = y;
double r151887 = r151885 * r151886;
double r151888 = 1.0;
double r151889 = r151885 - r151888;
double r151890 = z;
double r151891 = r151889 * r151890;
double r151892 = r151887 + r151891;
return r151892;
}
double f(double x, double y, double z) {
double r151893 = x;
double r151894 = y;
double r151895 = 1.0;
double r151896 = r151893 - r151895;
double r151897 = z;
double r151898 = r151896 * r151897;
double r151899 = fma(r151893, r151894, r151898);
return r151899;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))