x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(t, x, y \cdot 5\right)\right)double f(double x, double y, double z, double t) {
double r149823 = x;
double r149824 = y;
double r149825 = z;
double r149826 = r149824 + r149825;
double r149827 = r149826 + r149825;
double r149828 = r149827 + r149824;
double r149829 = t;
double r149830 = r149828 + r149829;
double r149831 = r149823 * r149830;
double r149832 = 5.0;
double r149833 = r149824 * r149832;
double r149834 = r149831 + r149833;
return r149834;
}
double f(double x, double y, double z, double t) {
double r149835 = y;
double r149836 = z;
double r149837 = r149835 + r149836;
double r149838 = x;
double r149839 = r149838 + r149838;
double r149840 = t;
double r149841 = 5.0;
double r149842 = r149835 * r149841;
double r149843 = fma(r149840, r149838, r149842);
double r149844 = fma(r149837, r149839, r149843);
return r149844;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))