\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(t, z, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r111904 = x;
double r111905 = y;
double r111906 = r111904 * r111905;
double r111907 = z;
double r111908 = t;
double r111909 = r111907 * r111908;
double r111910 = r111906 + r111909;
double r111911 = a;
double r111912 = b;
double r111913 = r111911 * r111912;
double r111914 = r111910 + r111913;
return r111914;
}
double f(double x, double y, double z, double t, double a, double b) {
double r111915 = b;
double r111916 = a;
double r111917 = t;
double r111918 = z;
double r111919 = x;
double r111920 = y;
double r111921 = r111919 * r111920;
double r111922 = fma(r111917, r111918, r111921);
double r111923 = fma(r111915, r111916, r111922);
return r111923;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))