Average Error: 0.2 → 0.0
Time: 3.3s
Precision: 64
\[\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\]
\[\mathsf{fma}\left(4, \frac{x}{z} - \frac{y}{z}, -2\right)\]
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\mathsf{fma}\left(4, \frac{x}{z} - \frac{y}{z}, -2\right)
double f(double x, double y, double z) {
        double r935249 = 4.0;
        double r935250 = x;
        double r935251 = y;
        double r935252 = r935250 - r935251;
        double r935253 = z;
        double r935254 = 0.5;
        double r935255 = r935253 * r935254;
        double r935256 = r935252 - r935255;
        double r935257 = r935249 * r935256;
        double r935258 = r935257 / r935253;
        return r935258;
}

double f(double x, double y, double z) {
        double r935259 = 4.0;
        double r935260 = x;
        double r935261 = z;
        double r935262 = r935260 / r935261;
        double r935263 = y;
        double r935264 = r935263 / r935261;
        double r935265 = r935262 - r935264;
        double r935266 = 2.0;
        double r935267 = -r935266;
        double r935268 = fma(r935259, r935265, r935267);
        return r935268;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.2
Target0.0
Herbie0.0
\[4 \cdot \frac{x}{z} - \left(2 + 4 \cdot \frac{y}{z}\right)\]

Derivation

  1. Initial program 0.2

    \[\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{4 \cdot \frac{x}{z} - \left(4 \cdot \frac{y}{z} + 2\right)}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(4, \frac{x - y}{z}, -2\right)}\]
  4. Using strategy rm
  5. Applied div-sub0.0

    \[\leadsto \mathsf{fma}\left(4, \color{blue}{\frac{x}{z} - \frac{y}{z}}, -2\right)\]
  6. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(4, \frac{x}{z} - \frac{y}{z}, -2\right)\]

Reproduce

herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
  :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
  :precision binary64

  :herbie-target
  (- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))

  (/ (* 4 (- (- x y) (* z 0.5))) z))