\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;x \le -3.4794970398246474 \cdot 10^{55}:\\
\;\;\;\;-1 \cdot \left(x \cdot \sqrt{0.333333333333333315}\right)\\
\mathbf{elif}\;x \le 4.54583198998115572 \cdot 10^{65}:\\
\;\;\;\;\sqrt{\left(\left(x \cdot x + y \cdot y\right) + z \cdot z\right) \cdot \frac{1}{3}}\\
\mathbf{elif}\;x \le 1.59746099954173198 \cdot 10^{121}:\\
\;\;\;\;\frac{z}{\sqrt{3}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{0.333333333333333315}\\
\end{array}double f(double x, double y, double z) {
double r868157 = x;
double r868158 = r868157 * r868157;
double r868159 = y;
double r868160 = r868159 * r868159;
double r868161 = r868158 + r868160;
double r868162 = z;
double r868163 = r868162 * r868162;
double r868164 = r868161 + r868163;
double r868165 = 3.0;
double r868166 = r868164 / r868165;
double r868167 = sqrt(r868166);
return r868167;
}
double f(double x, double y, double z) {
double r868168 = x;
double r868169 = -3.4794970398246474e+55;
bool r868170 = r868168 <= r868169;
double r868171 = -1.0;
double r868172 = 0.3333333333333333;
double r868173 = sqrt(r868172);
double r868174 = r868168 * r868173;
double r868175 = r868171 * r868174;
double r868176 = 4.545831989981156e+65;
bool r868177 = r868168 <= r868176;
double r868178 = r868168 * r868168;
double r868179 = y;
double r868180 = r868179 * r868179;
double r868181 = r868178 + r868180;
double r868182 = z;
double r868183 = r868182 * r868182;
double r868184 = r868181 + r868183;
double r868185 = 1.0;
double r868186 = 3.0;
double r868187 = r868185 / r868186;
double r868188 = r868184 * r868187;
double r868189 = sqrt(r868188);
double r868190 = 1.597460999541732e+121;
bool r868191 = r868168 <= r868190;
double r868192 = sqrt(r868186);
double r868193 = r868182 / r868192;
double r868194 = r868191 ? r868193 : r868174;
double r868195 = r868177 ? r868189 : r868194;
double r868196 = r868170 ? r868175 : r868195;
return r868196;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 38.3 |
|---|---|
| Target | 25.7 |
| Herbie | 27.4 |
if x < -3.4794970398246474e+55Initial program 49.4
Taylor expanded around -inf 21.7
if -3.4794970398246474e+55 < x < 4.545831989981156e+65Initial program 30.0
rmApplied div-inv30.1
if 4.545831989981156e+65 < x < 1.597460999541732e+121Initial program 29.4
rmApplied add-sqr-sqrt29.6
Applied add-sqr-sqrt29.5
Applied times-frac29.5
Taylor expanded around 0 54.5
if 1.597460999541732e+121 < x Initial program 58.5
Taylor expanded around inf 16.9
Final simplification27.4
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3)))