2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\mathsf{fma}\left(2, \mathsf{fma}\left(x, y, z \cdot t\right), \sqrt{\sqrt{2}} \cdot \left(\sqrt{\sqrt{2}} \cdot \left(\sqrt{2} \cdot \left(\left(-\mathsf{fma}\left(c, b, a\right)\right) \cdot \left(c \cdot i\right)\right)\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r728578 = 2.0;
double r728579 = x;
double r728580 = y;
double r728581 = r728579 * r728580;
double r728582 = z;
double r728583 = t;
double r728584 = r728582 * r728583;
double r728585 = r728581 + r728584;
double r728586 = a;
double r728587 = b;
double r728588 = c;
double r728589 = r728587 * r728588;
double r728590 = r728586 + r728589;
double r728591 = r728590 * r728588;
double r728592 = i;
double r728593 = r728591 * r728592;
double r728594 = r728585 - r728593;
double r728595 = r728578 * r728594;
return r728595;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r728596 = 2.0;
double r728597 = x;
double r728598 = y;
double r728599 = z;
double r728600 = t;
double r728601 = r728599 * r728600;
double r728602 = fma(r728597, r728598, r728601);
double r728603 = sqrt(r728596);
double r728604 = sqrt(r728603);
double r728605 = c;
double r728606 = b;
double r728607 = a;
double r728608 = fma(r728605, r728606, r728607);
double r728609 = -r728608;
double r728610 = i;
double r728611 = r728605 * r728610;
double r728612 = r728609 * r728611;
double r728613 = r728603 * r728612;
double r728614 = r728604 * r728613;
double r728615 = r728604 * r728614;
double r728616 = fma(r728596, r728602, r728615);
return r728616;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i
| Original | 6.2 |
|---|---|
| Target | 1.9 |
| Herbie | 2.0 |
Initial program 6.2
Simplified1.9
rmApplied add-sqr-sqrt2.2
Applied associate-*l*2.1
rmApplied add-sqr-sqrt2.1
Applied sqrt-prod1.9
Applied associate-*l*2.0
Final simplification2.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))