\frac{x \cdot 2}{y \cdot z - t \cdot z}\begin{array}{l}
\mathbf{if}\;x \cdot 2 \le -8882633821861867 \lor \neg \left(x \cdot 2 \le 7.5458448607072867 \cdot 10^{-72}\right):\\
\;\;\;\;\frac{\sqrt{1}}{1} \cdot \frac{\frac{x}{\frac{y - t}{2}}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{\frac{y - t}{2}}\\
\end{array}double f(double x, double y, double z, double t) {
double r498494 = x;
double r498495 = 2.0;
double r498496 = r498494 * r498495;
double r498497 = y;
double r498498 = z;
double r498499 = r498497 * r498498;
double r498500 = t;
double r498501 = r498500 * r498498;
double r498502 = r498499 - r498501;
double r498503 = r498496 / r498502;
return r498503;
}
double f(double x, double y, double z, double t) {
double r498504 = x;
double r498505 = 2.0;
double r498506 = r498504 * r498505;
double r498507 = -8882633821861867.0;
bool r498508 = r498506 <= r498507;
double r498509 = 7.545844860707287e-72;
bool r498510 = r498506 <= r498509;
double r498511 = !r498510;
bool r498512 = r498508 || r498511;
double r498513 = 1.0;
double r498514 = sqrt(r498513);
double r498515 = r498514 / r498513;
double r498516 = y;
double r498517 = t;
double r498518 = r498516 - r498517;
double r498519 = r498518 / r498505;
double r498520 = r498504 / r498519;
double r498521 = z;
double r498522 = r498520 / r498521;
double r498523 = r498515 * r498522;
double r498524 = r498504 / r498521;
double r498525 = r498524 / r498519;
double r498526 = r498512 ? r498523 : r498525;
return r498526;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.0 |
|---|---|
| Target | 2.1 |
| Herbie | 2.5 |
if (* x 2.0) < -8882633821861867.0 or 7.545844860707287e-72 < (* x 2.0) Initial program 10.7
Simplified9.8
rmApplied *-un-lft-identity9.8
Applied times-frac9.7
Applied *-un-lft-identity9.7
Applied times-frac3.0
Simplified3.0
rmApplied *-un-lft-identity3.0
Applied add-sqr-sqrt3.0
Applied times-frac3.0
Applied associate-*l*3.0
Simplified2.9
if -8882633821861867.0 < (* x 2.0) < 7.545844860707287e-72Initial program 3.2
Simplified2.0
rmApplied *-un-lft-identity2.0
Applied times-frac2.0
Applied associate-/r*2.1
Simplified2.1
Final simplification2.5
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 1.0450278273301259e-269) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2)))
(/ (* x 2) (- (* y z) (* t z))))