\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r456322 = x;
double r456323 = y;
double r456324 = r456322 * r456323;
double r456325 = z;
double r456326 = r456323 * r456325;
double r456327 = r456324 - r456326;
double r456328 = r456323 * r456323;
double r456329 = r456327 - r456328;
double r456330 = r456329 + r456328;
return r456330;
}
double f(double x, double y, double z) {
double r456331 = y;
double r456332 = x;
double r456333 = z;
double r456334 = r456332 - r456333;
double r456335 = r456331 * r456334;
return r456335;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))