\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r473053 = x;
double r473054 = y;
double r473055 = r473053 * r473054;
double r473056 = r473054 * r473054;
double r473057 = r473055 - r473056;
double r473058 = r473057 + r473056;
double r473059 = z;
double r473060 = r473054 * r473059;
double r473061 = r473058 - r473060;
return r473061;
}
double f(double x, double y, double z) {
double r473062 = y;
double r473063 = x;
double r473064 = z;
double r473065 = r473063 - r473064;
double r473066 = r473062 * r473065;
return r473066;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020036 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))